Pax Musica

Pax Musica is a character in the Non-Canon battle The Fantastic Tournament: Champions Edition.

Weapons/Abilities:
Propagation of the collective is achieved via the members of Pax Musica’s entourage. Fully integrated members wear rather standard-looking headphones which have been modified with robotic cables, wireless receivers, and wires that insert at the base of the brain, along with an iPod (pfft copyright) playing hallucinogenic musical pieces. This design gives Pax Musica full control of its hosts while the former beings are reduced to a state of music-induced euphoria. If the headphones are removed, or music is not played through the headphones for over a minute and a half, a failsafe is activated that automatically kills the host. This basic building block of Pax Musica’s control allows for the first step in propagation: Introduction. The host, when encountering a non-converted being, will appear like a normal member of the host's species and attempt converse with the prey. When it appears contextually appropriate, the host will then unplug its iPod and play a 30-60 second sample of its music in order to briefly stun the target with its psychedelic beats. The second phase then begins: detention. The host attempts to grab its prey, binding it or otherwise incapacitating it, and brings it back to the main body of Pax Musica…

Description:
…which essentially appears as a fairly standard nightclub. The interior has psychoactive music playing constantly, effectively incapacitating any prey inside. After a short period of time, the target is introduced to the central consciousness of Pax Musica, which inhabits a jukebox in a back room of the club. This room is soundproof and has no music playing. Within the room, the prey is allowed to regain consciousness and sanity before the third step is begun: Conversion. The target directly meets Pax, and from there, no one is really sure what happens. Regardless, a new being is added to the hivemind consciousness, and the cycle repeats. The central consciousnesses communicates to the rest of the collective via wireless signals. At the time of disappearance, Pax Musica had about twenty hosts within the club, who were taken with Pax Musica. Pax has 4 currently unspecified alien, non-bipedal creatures, and a very large number of npc's from various locales.

Biography:
Some people say music has soul. And on a version of earth, battered by combat, a withered husk of what it once was, the last effort for peace tried to make that true.

In some ways, they were successful.

Tournament Info:
None of the characters were human, resulting in a very surreal battle- moments of alien beauty intermixed with brutal violence. Pax managed to grab and control the minds of 4 of the contestants (including the second place contestant, who was Pax's only friend ever) and countless npc's. Spending another year on the Pax's half-destroyed world to prepare, Pax is returning with better remixes, bigger weapons, and more organized tactics than ever.